Interview With TapforTap

Interview With TapforTap
I was interviewed by Eric Dyck from TapforTap last week. The interview went up today. We talk about some of my early experience with iOS development and writing for raywenderlich.com. Check it out:

GPUImage.h File Not Found 1

GPUImage.h File Not Found
Looking at my analytics for the last week reveals something a bit strange. One of the most popular search phrases bringing people to the site is GPUImage.h File Not Found. I’m guessing that this means that a lot of people are having a problem setting up a project to use GPUImage. So, here’s what you ...

CVOpenGLESTextureCache is Awesome! 3

CVOpenGLESTextureCache is Awesome!
In iOS 5 Apple included a new API that seems to be living in obscurity. The CVOpenGLESTextureCache. This API speed up the access of data in texture memory. Among other things, this means the ability to record gameplay videos, to use the camera data in games and other apps in a much more efficient way, ...

So busy!

I’ve been working some contract gig for the last six weeks, I’ve been painfully neglectful of both twitter and the blog. I checked my traffic and it’s held steady in spite of my neglect, lucky me. I’ve got some things on my radar, though. I’ve been working on learning and adding to the GPUImage framework ...

I wrote a book!

Well, sort of.  I wrote a few chapters in the iOS5 by Tutorials book that’s the latest project from raywenderlich.com. I’ve spent the last couple months scouring the sparse documentation on Turn Based Gaming and Core Image filters.  It has been a real stretch for me, as I’ve only been an iPhone programmer for a ...